GAME DESIGN
Concept
WORK
App
INFO
Memory game with a twist. Heavily influenced by mindfulness and serenity.
Research &
inspiration
Style and feel of the game needed to be different then your typical match 3 games. I drew inspiration from wooden blocks, game "Scrabble" and the calm presence of bonsai trees/indoor plants.
Wood
Calming aesthetic
User Experience
Complex yet simple Gameplay
Shape and feel
Easy to play with
Color Combinations
Light color scheme
Simple to
start, hard
to quit.
Entire concept is based around simplicity, unintrusive guidance through no brainer navigation and aesthetic of mindfulness and serenity within. Recognizable square shapes are completely intuitive and users can jump in and play with no prior tutorials.
Tons and tons of combinations to match. Helper blocks to help you out, crackable blocks and power up destiny blocks. There are multiple ways of completing each run.
UX
Comfort
zone
And what a lovely place to be. You have a set of 2 CTA buttons that are prominent and a iOS bottom style menu brings the players experience to their comfort zone.
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